As it is, it’s still a perfectly fun time, and I’d be completely willing to revisit it in a sequel, but it just doesn’t quite climb to the lofty top of the retro-inspired scrap heap. Packing in more mechanics is certainly a type of progress, but a better focus on fewer concepts probably would have elevated the game as a whole. Titan Quest (Image credit: THQ Nordic) Developer: Iron. It’s often not as clever as it thinks it is, and there’s a real sense of quantity over quality. All in all, Warhammer: Chaosbane offers a polished, yet faithful take on the ARPG genre that's worth the stay in the wait until Diablo 4. However, Turbo Overkill loses itself in its constant push for escalation. For that matter, there are lots of extra modifiers and secret levels to unlock to extend its running time beyond the 15-or-so that it already packs across its three episodes. I liked the story and the unique character dialogues for. I loved Diablo 3s graphics, they still look great imo, I care about the graphics, art style, gritty dark world, voice acting, class fantasy where class choice rly matters. Likewise, when you are able to lose yourself in the red fog of its combat, it can make hours disappear. Thanks in advanced for your time and consideration. The soundtrack is often outstanding and is a great compliment to the carnage. There’s a lot of power in its variety, and the narrative punches above its weight class. I really don’t want to imply that Turbo Overkill is bad or even just average. My dreams of immediately launching into another playthrough had dissipated. there are very few games that fit this genre on consoles unfortunately outside of Sacred on the 360 and the XBLA version of Torchlight.I was very exhausted by the time Turbo Overkill wrapped up. In fact Fate's plot is basically you are a dungeon delver who wants to stake his fortune and thus goes to tackle the dungeon to see how far they can do.Įdit : Ah sorry I didn't realize the OP was asking for PS3 / 360 games. In fact many of Fate's mechanics such as Pet and their storage / Sending your Pet to town / Heirloom an item and retiring a character, Fishing and using Fish to transform your Pet, etc were basically carbon copied as is and implemented in Torchlight.įate is definitely is much more lighter in tone and is perfect for a youth to enjoy the Diablo inspired gameplay without the overly dark tones and plot about Heaven Vs Hell and the Earth (Sancturary) being caught in the middle. As it was the game Travis Baldree worked on prior to founding Runic with the Shaeffer brothers. In fact Fate is the precursor to Torchlight actually.
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